Palworld 1.0 Wiki
Palworld 1.0 · Updated for the full release

Every Pal, recipe, and structure from Palworld 1.0 — cross-referenced.

Palworld combines creature collection with survival crafting and base automation. This wiki connects Pals, items, structures, and element matchups so a base-worker pick, a recipe lookup, or a type advantage is never more than one page away — current with the July 2026 1.0 release.

Browse PalsSearch the databaseElement matchup chart
Palworld 1.0 Wiki key art
Pal records (incl. bosses & variants)
753

Pal records (incl. bosses & variants)

Items catalogued
1,891

Items catalogued

Structures
498

Structures

Crafting recipes
1,414

Crafting recipes

Elements, fully cross-matched
9

Elements, fully cross-matched

What are you trying to solve?

Three starting points backed entirely by structured data — no editorial guesswork required. Palworld 1.0 rebalanced every one of them, so old strategies may not hold anymore.

Base work

Find the right Pal for the job

Filter all Pal records by Work Suitability — Mining, Handiwork, Kindling, Transport, and other roles — and sort by level. Levels now run up to 10 per role after 1.0's Work Suitability overhaul, so the gap between a level-1 and a max-rank Pal is bigger than ever.

Filter by work type
Crafting

Look up a recipe or material

Recipes cross-linked to their ingredients — trace any item back to what it takes to build it, and where it drops. Includes 1.0's new Mutation cakes and the materials that shipped with Sunreach.

Search recipes
Combat

Check an element matchup

All 9 elements cross-referenced — see exactly what beats what before you walk into a Tower Boss fight. Covers Sunreach's new tower bosses too, not just the original three.

Open matchup chart

Top workers by role, not by rarity

Ranked by total Work Suitability level across all assigned roles — generated straight from the dataset. With levels now maxing out at 10 per role after 1.0's rebalance, these are the Pals worth building your base around first.

All Pals
Dandilord

Dandilord

Rarity 8 · Grass / Dark

Seeding 8 · Handiwork 6 · Medicine Production 6 · Gathering 5

Silvance

Silvance

Rarity 8 · Grass

Medicine Production 8 · Seeding 6 · Handiwork 6 · Gathering 4

Renjishi

Renjishi

Rarity 7 · Fire

Kindling 8 · Handiwork 6 · Gathering 5 · Transporting 5

Dualith

Dualith

Rarity 8 · Ground / Grass

Mining 6 · Transporting 6 · Lumbering 5 · Seeding 3

Dualith Noct

Dualith Noct

Rarity 8 · Ground / Dark

Mining 6 · Transporting 6 · Lumbering 5 · Seeding 3

Lyleen

Lyleen

Rarity 9 · Grass

Seeding 7 · Gathering 6 · Handiwork 5 · Medicine Production 5

Verdash

Verdash

Rarity 8 · Grass

Handiwork 5 · Gathering 5 · Seeding 4 · Lumbering 3

Mycora

Mycora

Rarity 6 · Grass

Seeding 6 · Medicine Production 6 · Handiwork 4 · Gathering 4

Database, by category

Every count below is a live read of the current dataset — not a hand-maintained figure that drifts out of date. Numbers shift as new Sunreach items get catalogued, so treat this as a live snapshot, not a final count.

All categories

498

Structures

Production, storage, defense & furniture

588

Technologies

Full tech tree, incl. Ancient Technology

310

Weapons

Ranged, melee & special weapons

264

Armor

Full armor sets across all tiers

177

Materials

Ores, ingots & crafting components

81

Accessories

Incl. 1.0's new Command Baton, Air Walker

1,414

Recipes

Every craftable item, with ingredients

94

Food

Incl. 1.0's new Mutation cakes

Element matchups, at a glance

All 9 Palworld elements, cross-referenced both ways — what each one beats, and what beats it.

Full matchup chart
FireWaterGrassElectricIceGroundDarkDragonNeutral

Homepage shows the 9 element labels only — clicking any element opens the full strong-against / weak-against breakdown. One 1.0 change worth knowing: Lovander switched from Neutral to Dark type in the official rebalance.

Inside the Palworld 1.0 update

Palpagos didn't just get bigger — combat, base management, and Pal progression were reworked from the ground up. Here's what actually changed, straight from Pocketpair's official changelog.

Sunreach and the World Tree, up close

Sunreach is a cluster of islands kept aloft above Palpagos by the power of Paldium, home to a civilization that developed independently over the years, exclusive Pals and tower bosses, and ores that only specialized mining gear can extract. The World Tree sits at the heart of the story — reachable only after clearing every Tower Boss across Palpagos, Feybreak, and Sunreach — and finally explains why the island's factions have spent so long fighting over ownership of the towers.

Awakening and Mutation, explained

Awakening lets you gather Radiant Gems hidden inside the World Tree, then combine 50 gems of one element plus 10 Holy Waters at the Ancient Workbench to forge an Awakening Crystal — each Pal can only be awakened once, ever, marked afterward by a permanent golden aura. Mutation is a low-probability breeding outcome that produces a Pal with higher stats and a unique passive skill; four new cakes — Mushroom, Vegetable, Deluxe Vegetable, and Special — shift the odds of a mutated egg or the number of inherited passives.

Work Suitability, expanded to 10 levels

Work Suitability levels now scale up to 10 per role instead of the old cap, and every time a Pal ranks up, one of its work types automatically gains a level — so a fully trained favorite pays off far more than before. The new Applied Ranching Handbook I item raises Ranching suitability specifically, making early-game farming setups easier to bootstrap.

Partner Skills, reworked for 200+ Pals

Pocketpair rewrote the Partner Skills on more than 200 Pals, and for almost all of them duplicate effects no longer stack — widening viable team compositions instead of rewarding one dominant pick. Official example builds include a bow setup (Loomen's exploding arrows plus Robinquill Terra's faster charge speed), a burn-stacking combo (Renjishi, Jormuntide Ignis, and Flaracle), and a fishing team (Solmora, Jelliette, Gloopie, and Whalaska) that raises both catch rate and rewards.

A bigger, denser map

1.0 adds Ancient Ruins with reward minigames, Watchtowers that reveal the surrounding map and double as fast-travel points, 7 new small islands split across volcano, desert, and ruins biomes, and new settlements at the Bamboo Groves, Snowy Mountains, Sakurajima, and Sunreach, each with its own NPCs and sub-missions. Wildlife Sanctuaries were rebuilt from simple islands into guarded conservation zones patrolled by defense drones, so clearing one now means sneaking past searchlights or fighting your way through.

Smaller changes that add up

Capture Bonus now needs 5 captures instead of 12, and Condensation tops out at 48 Pals instead of 116 — both grinds got noticeably shorter. A new auto-run function takes the tedium out of long treks, and riding, dashing, and combat motions were reworked across the board for snappier, more responsive control.

About this wiki

Palworld exited Early Access on July 10, 2026

After two and a half years in Early Access, Palworld's 1.0 release added two new regions — the floating island Sunreach and the story-defining World Tree — along with 72 new Pals, a level cap raised to 80, and two new strengthening systems: Awakening and Mutation. This wiki's Pal, item, structure, and recipe data reflects the current 1.0 release, including patch v1.0.1.

Jul 10, 2026
1.0 official release
Jul 15, 2026
Latest patch — v1.0.1
72
New Pals added in 1.0 (official count)
80
New player level cap (was 65)

Dates and figures sourced from Pocketpair's official Steam release notes — not independently recomputed from this site's dataset.

Frequently asked

Marked up with FAQPage structured data for search visibility on "Palworld 1.0" queries.

What can I find on Palworld Wiki?

Browse all Pal records with Work Suitability and breeding data, look up items and recipes, check structure and technology stats, and cross-reference all 9 elements — all current with the Palworld 1.0 release.

When did Palworld 1.0 release?

Palworld exited Early Access and launched 1.0 on July 10, 2026.

How many Pals are in Palworld 1.0?

1.0 added 72 new Pals, bringing the official total to 287.

What's new in Palworld 1.0?

Two new regions (Sunreach, World Tree), the Awakening and Mutation systems, a level cap raised to 80, and a major rework of Partner Skills, combat, and base building.

Is this wiki updated for Palworld 1.0?

Yes — all Pal, item, structure, and recipe data reflects the current 1.0 release, including patch v1.0.1.

What are Awakening and Mutation?

Awakening uses Radiant Gems found in the World Tree to unlock a Pal's hidden power. Mutation is a rare breeding outcome that produces Pals with higher stats and a unique passive skill.

What changed in Palworld 1.0's Work Suitability system?

Work Suitability levels now go up to 10 instead of the old cap, and each time a Pal ranks up it gains one random work-type level increase — making fully trained Pals noticeably more valuable at the base.

What are Partner Skills in Palworld 1.0?

Partner Skills are passive bonuses a Pal grants while in your active party or while riding it. 1.0 reworked the skills on 200+ Pals so duplicate effects no longer stack, opening up more team-building combinations.