Every Pal, recipe, and structure from Palworld 1.0 — cross-referenced.
Palworld combines creature collection with survival crafting and base automation. This wiki connects Pals, items, structures, and element matchups so a base-worker pick, a recipe lookup, or a type advantage is never more than one page away — current with the July 2026 1.0 release.

- Pal records (incl. bosses & variants)
- 753
- Items catalogued
- 1,891
- Structures
- 498
- Crafting recipes
- 1,414
- Elements, fully cross-matched
- 9
Pal records (incl. bosses & variants)
Items catalogued
Structures
Crafting recipes
Elements, fully cross-matched
What are you trying to solve?
Three starting points backed entirely by structured data — no editorial guesswork required. Palworld 1.0 rebalanced every one of them, so old strategies may not hold anymore.
Top workers by role, not by rarity
Ranked by total Work Suitability level across all assigned roles — generated straight from the dataset. With levels now maxing out at 10 per role after 1.0's rebalance, these are the Pals worth building your base around first.
Database, by category
Every count below is a live read of the current dataset — not a hand-maintained figure that drifts out of date. Numbers shift as new Sunreach items get catalogued, so treat this as a live snapshot, not a final count.
Element matchups, at a glance
All 9 Palworld elements, cross-referenced both ways — what each one beats, and what beats it.
Homepage shows the 9 element labels only — clicking any element opens the full strong-against / weak-against breakdown. One 1.0 change worth knowing: Lovander switched from Neutral to Dark type in the official rebalance.
Inside the Palworld 1.0 update
Palpagos didn't just get bigger — combat, base management, and Pal progression were reworked from the ground up. Here's what actually changed, straight from Pocketpair's official changelog.
Palworld exited Early Access on July 10, 2026
After two and a half years in Early Access, Palworld's 1.0 release added two new regions — the floating island Sunreach and the story-defining World Tree — along with 72 new Pals, a level cap raised to 80, and two new strengthening systems: Awakening and Mutation. This wiki's Pal, item, structure, and recipe data reflects the current 1.0 release, including patch v1.0.1.
- Jul 10, 2026
- 1.0 official release
- Jul 15, 2026
- Latest patch — v1.0.1
- 72
- New Pals added in 1.0 (official count)
- 80
- New player level cap (was 65)
Dates and figures sourced from Pocketpair's official Steam release notes — not independently recomputed from this site's dataset.
Frequently asked
Marked up with FAQPage structured data for search visibility on "Palworld 1.0" queries.
What can I find on Palworld Wiki?
Browse all Pal records with Work Suitability and breeding data, look up items and recipes, check structure and technology stats, and cross-reference all 9 elements — all current with the Palworld 1.0 release.
When did Palworld 1.0 release?
Palworld exited Early Access and launched 1.0 on July 10, 2026.
How many Pals are in Palworld 1.0?
1.0 added 72 new Pals, bringing the official total to 287.
What's new in Palworld 1.0?
Two new regions (Sunreach, World Tree), the Awakening and Mutation systems, a level cap raised to 80, and a major rework of Partner Skills, combat, and base building.
Is this wiki updated for Palworld 1.0?
Yes — all Pal, item, structure, and recipe data reflects the current 1.0 release, including patch v1.0.1.
What are Awakening and Mutation?
Awakening uses Radiant Gems found in the World Tree to unlock a Pal's hidden power. Mutation is a rare breeding outcome that produces Pals with higher stats and a unique passive skill.
What changed in Palworld 1.0's Work Suitability system?
Work Suitability levels now go up to 10 instead of the old cap, and each time a Pal ranks up it gains one random work-type level increase — making fully trained Pals noticeably more valuable at the base.
What are Partner Skills in Palworld 1.0?
Partner Skills are passive bonuses a Pal grants while in your active party or while riding it. 1.0 reworked the skills on 200+ Pals so duplicate effects no longer stack, opening up more team-building combinations.







